Languages

Aquan – Crude cuneiform script. Speech sounds deep from the throat or like drowning.

Auran – Elaborate decorative script based on celestial. Speech is quiet and whispery, it gives opponents a -2 penalty to overhear conversation.

Buggan – Has no written form. A quiet language that consists mostly of signs and whispers. Speaking Buggan gives opponents a -2 penalty to overhear conversation.

Celestial – Elaborate decorative script. A complicated, sing-song language.

Draconian – Elaborate decorative script. Speech is ponderous and difficult to learn.

Dwarven – Decorative cuneiform script. A technical, rule heavy language.

Elven – Uses Draconian script. A singsong language, based on Draconian, which includes whistles.

Gamli – Has no written form. A growling, crude language which is hard to whisper. Opponents get a +2 bonus to overhear conversation.

Gnoll – Uses the Elven script. A soft, back in the throat language, which uses rhythm and is loosely based on the Elven language.

Gob – Has no written form. A high pitched, whiny language which is snarled and breathed more than spoken.

Halfling – Has no written form. A practical language which focusses on gestures, facial expression and body language. Hard to learn.

Hob – Practical, logo-graphic script. A dark language which has roots in Gamli.

Ignan – Has no written form. A whispery language, heavy on lip movement and hand gestures.

Metsä – Uses the Dwarven script. A soft, developed variant of Gamli.

Orcish – Uses a simple form of the common script. A growling, crude language which is hard to whisper. Opponents get a +2 bonus to overhear conversation.

Solaran – An elaborate logo-graphic script. A clear, rudimentary language.

Soloth – Uses Solaran script. A dark, deep throated dialect of Solaran.

Terran – Simple cuneiform script. A deep, rumbling language which makes heavy use of jaws and teeth but requires no tongue to speak.

Vesi – Uses the Dwarven script. A dialect of Metsä, influenced by Halfling.

Vuori – Uses the Dwarven script. A dialect of Metsä, influenced by Gamli.

Undercommon – Uses a variant of the Dwarven script. A dark, growling language, influenced by Terran.

Social rules

If languages are closely connected or influenced by each other it is generally possible to communicate verbally with a -2 penalty to social checks. For example, a man speaking Vesi will be able to get most of his message across to his neighbor speaking Metsä.

In writing it is usually possible to determine the core of what is written. Example: A Dwarf will likely be able to understand most of a message written in Vesi.

If languages are distantly connected, meaning two steps, it might be possible to communicate verbally with a -4 penalty to social checks. For example: Gnoll is based on Elven, which is based on Draconian. A gnoll might understand Draconian, but is not likely to convey a message.

In writing it might be possible to pick up a slither of information from a text, but generally a decipher script check will be required (albeit with a +2 bonus). For example: A reader of Vuori receives a bonus to translate Orcish, as both languages are based on Dwarven script.

Languages

On the Shoulders of Heroes Gentlemanic